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IDProjectCategoryView StatusDate SubmittedLast Update
0004181Zandronum[All Projects] Suggestionpublic2024-01-05 15:422024-04-11 15:05
ReporterBinaryCode 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version3.2 
Target Version3.2Fixed in Version3.2 
Summary0004181: [Patch] +NOMORPHLIMITATIONS feature from QZandronum
DescriptionThis patch implements 2 commits from QZandronum which adds the +NOMORPHLIMITATIONS flag, allowing morphs to play sounds, switch weapons, and be affected by speed powerups when enabled.

Some mods use morphs for things like making them a different character (that isn't selectable in menus), this flag will allow those mods to better utilize the morph system instead of not using it entirely or dealing with its limitations.
Additional InformationImported commits:
'https://github.com/IgeNiaI/Q-Zandronum/commit/88d8360f94e64e19edf5b5eb828e866acce3ff68 [^]'
'https://github.com/IgeNiaI/Q-Zandronum/commit/dd3a4d4272ef000c76747d36595683d57916dd5d [^]'
Attached Filespatch file icon NoMorphLimitations.patch [^] (6,248 bytes) 2024-01-05 15:42 [Show Content]
patch file icon NoMorphLimitations_1.patch [^] (8,359 bytes) 2024-01-08 16:48 [Show Content]
patch file icon NoMorphLimitations_2.patch [^] (8,389 bytes) 2024-01-09 13:33 [Show Content]

- Relationships
has duplicate 0004025closed Morpher Changes (primarily from Q-Zandronum) 

-  Notes
User avatar (0022974)
Torr Samaho (administrator)
2024-01-07 20:29

Thanks for the patch! Looks ok at first glance, but it's missing comments marked with initials that illustrate where the GZDoom code is changed.
User avatar (0022978)
BinaryCode (reporter)
2024-01-08 16:48

Uploaded an updated patch that has more comments and a line for zandronum-history.txt.
User avatar (0022980)
BinaryCode (reporter)
2024-01-09 13:35

Fixed 1 line of code to be consistent with what is in the repository, should be the last adjustment I need to make for now.
User avatar (0022989)
Torr Samaho (administrator)
2024-01-14 20:17

Thanks! I added the updated patch to the head of our main repository.
User avatar (0023596)
Ru5tK1ng (updater)
2024-04-11 15:05

Tested with the latest 3.2 beta and morphed players could now switch weapons, play land sounds and be affected by powerspeed.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: MegaX Fused
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2024-01-05 15:42 BinaryCode New Issue
2024-01-05 15:42 BinaryCode File Added: NoMorphLimitations.patch
2024-01-05 17:18 Kaminsky Status new => needs review
2024-01-05 17:18 Kaminsky Product Version 4.0-beta => 3.2
2024-01-05 17:18 Kaminsky Target Version => 3.2
2024-01-07 20:29 Torr Samaho Note Added: 0022974
2024-01-08 16:48 BinaryCode File Added: NoMorphLimitations_1.patch
2024-01-08 16:48 BinaryCode Note Added: 0022978
2024-01-09 13:33 BinaryCode File Added: NoMorphLimitations_2.patch
2024-01-09 13:35 BinaryCode Note Added: 0022980
2024-01-14 20:17 Torr Samaho Note Added: 0022989
2024-01-14 20:17 Torr Samaho Status needs review => needs testing
2024-02-29 19:56 Ru5tK1ng Note Added: 0023122
2024-02-29 19:56 Ru5tK1ng Status needs testing => feedback
2024-03-01 03:07 Ru5tK1ng Note Deleted: 0023122
2024-03-01 03:07 Ru5tK1ng Status feedback => needs testing
2024-03-18 01:44 Kaminsky Relationship added has duplicate 0004025
2024-04-11 15:05 Ru5tK1ng Note Added: 0023596
2024-04-11 15:05 Ru5tK1ng Status needs testing => resolved
2024-04-11 15:05 Ru5tK1ng Resolution open => fixed
2024-04-11 15:05 Ru5tK1ng Fixed in Version => 3.2






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