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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002955 | Zandronum | [All Projects] Bug | public | 2016-12-10 07:14 | 2024-03-01 16:36 | ||||||||
Reporter | Cherepoc | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||||||
Status | feedback | Resolution | open | ||||||||||
Platform | OS | Windows | OS Version | 8.1 | |||||||||
Product Version | 3.0-beta | ||||||||||||
Target Version | 3.1 | Fixed in Version | |||||||||||
Summary | 0002955: Run For It! does not work properly online in 161030-2038 build. | ||||||||||||
Description | Run For It! mod works properly offline in 161030-2038 build, but does not work well online. Running items become invisible and does not produce any sounds, but you still can pick them up. After enemy projectile transforms into running one, it's physical body just stays where it was, even blocks your movements, but there's also invisible one that can damage you. Thanks! | ||||||||||||
Steps To Reproduce | Just start an online game with runforit.pk3. Pickups are everywhere, so are the enemies with projectiles, so you won't miss that. | ||||||||||||
Attached Files | runforit.pk3 [^] (4,450,188 bytes) 2016-12-10 07:14 | ||||||||||||
Relationships | ||||||
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Notes | |
(0016468) Torr Samaho (administrator) 2016-12-11 17:22 |
Can somebody reduce this to a minimal example wad? |
(0016469) Edward-san (developer) 2016-12-11 21:10 |
I think we should first fix ticket 0002832, then check it again, because the mod contains jump calls. |
(0016470) Torr Samaho (administrator) 2016-12-11 21:11 |
You could just have a quick look with an older 3.0 build that still has the old state jump handling to confirm whether or not this is the problem. |
(0017012) Torr Samaho (administrator) 2017-03-19 11:47 |
Did anybody have a look with an older 3.0 build to check whether it has to do with 0002832? If it doesn't, can somebody provide the minimal example wad I asked for? |
(0017030) WaTaKiD (updater) 2017-03-19 22:07 edited on: 2017-03-19 22:29 |
initial tests have shown that it broke somewhere between ZandroDev3.0-160510-1827windows (changeset: 5ccc442) and ZandroDev3.0-160519-2047windows (changeset: b7cc4d7) my first guess would be 'https://bitbucket.org/Torr_Samaho/zandronum/commits/43f301ded97ab7bc8e7581b0211d91f3da6414ce [^]' which is for 'https://zandronum.com/tracker/view.php?id=2338 [^]' but when i finish bisecting ill know for sure EDIT: yes, 43f301d is the culprit |
(0017059) Torr Samaho (administrator) 2017-03-25 17:52 |
Quote from WaTaKiD Yeah, you are right. This was one of the occasions where the client side prediction of A_jump that was reverted in 43f301d helped. There are a lot of constructions like
that will make client destroy the actor, leading so sync errors the server can't correct anymore. So our jump handling is simply not able to handle Run For It!. It should work better if the experimental jump handling from 0002840 is also applied to all actors, not only psprites. |
(0017860) Ru5tK1ng (updater) 2017-06-21 02:37 |
This possibly won't be resolved until the new A_Jump handling is put in. Marking this for 3.1. |
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Supporters: | Combinebobnt |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-12-10 07:14 | Cherepoc | New Issue | |
2016-12-10 07:14 | Cherepoc | File Added: runforit.pk3 | |
2016-12-11 17:22 | Torr Samaho | Note Added: 0016468 | |
2016-12-11 17:22 | Torr Samaho | Status | new => feedback |
2016-12-11 21:10 | Edward-san | Note Added: 0016469 | |
2016-12-11 21:11 | Torr Samaho | Note Added: 0016470 | |
2016-12-24 22:41 | Dusk | Target Version | => 3.0 |
2017-03-19 11:47 | Torr Samaho | Note Added: 0017012 | |
2017-03-19 22:07 | WaTaKiD | Note Added: 0017030 | |
2017-03-19 22:07 | WaTaKiD | Note Edited: 0017030 | View Revisions |
2017-03-19 22:29 | WaTaKiD | Note Edited: 0017030 | View Revisions |
2017-03-25 17:52 | Torr Samaho | Note Added: 0017059 | |
2017-06-21 02:37 | Ru5tK1ng | Note Added: 0017860 | |
2017-06-21 02:37 | Ru5tK1ng | Target Version | 3.0 => 3.1 |
2024-03-01 16:36 | Ru5tK1ng | Relationship added | child of 0002840 |
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