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IDProjectCategoryView StatusDate SubmittedLast Update
0002840Zandronum[All Projects] Bugpublic2016-09-22 17:432024-03-01 20:53
ReporterIvan 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version2.1 
Target Version3.1Fixed in Version 
Summary0002840: A_Jump(256, ...) misprediction
DescriptionA misprediction on the weapon below will cause it to seem like it fired thrice whereas it only fires twice. This appears in the form of the firing sound and the decals produced, but not ammo consumed or puffs spawned.
Steps To Reproduce- Give Chaingun2
- Fire and move your mouse a bit, observe the decals, the fire sound etc.
Additional InformationLink:'https://www.dropbox.com/s/e44k08fos7ffiaq/ajumptest.pk3?dl=0 [^]'
Attached Files? file icon ajumptest.pk3 [^] (376 bytes) 2016-09-22 20:02
? file icon A_Jump [^] (660 bytes) 2016-10-04 06:05 [Show Content]

- Relationships
parent of 0002955feedback Run For It! does not work properly online in 161030-2038 build. 
parent of 0002852new The experimental A_Jump(256, ...) handling causes problem in weapon 
parent of 0002682new Enemy set translucent never becomes opaque again, but only in netplay 
Not all the children of this issue are yet resolved or closed.

-  Notes
User avatar (0015697)
Torr Samaho (administrator)
2016-09-24 11:57

Can you check if this works any better? If it does, can you also create a test case where A_Jump is used by a monster? This will require a different fix.
User avatar (0015698)
Ivan (reporter)
2016-09-24 16:02

The provided example wad works, but I get a crash at startup with this build when running DnD, as soon as I connect to a local server it crashes. Here's the crash report:'https://www.dropbox.com/s/uitpd1bdwfta6nh/CrashReport.zip?dl=0 [^]'
User avatar (0015702)
Torr Samaho (administrator)
2016-09-25 15:02
edited on: 2016-09-25 15:02

Please check if this fixes the crash.

User avatar (0015705)
Ivan (reporter)
2016-09-25 20:39

That build fixes the crash.
User avatar (0015746)
Edward-san (developer)
2016-10-03 22:28

Was this commited in zan's repository or not? At a first glance I found nothing in the commit history.
User avatar (0015749)
Torr Samaho (administrator)
2016-10-04 06:05

No, I didn't commit this yet, since it's still very experimental. I'll attach the patch here and could also upload it to the sandbox later.
User avatar (0016980)
Torr Samaho (administrator)
2017-03-12 19:56

For the record, the problem already happens in 2.1.2.
User avatar (0020029)
Ivan (reporter)
2018-10-08 20:52

Does this feature exist in the current 3.1 build here'https://zandronum.com/forum/viewtopic.php?f=55&t=9340 [^]' so we can test, or not?

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- Issue History
Date Modified Username Field Change
2016-09-22 17:43 Ivan New Issue
2016-09-22 20:02 Torr Samaho File Added: ajumptest.pk3
2016-09-24 11:57 Torr Samaho Note Added: 0015697
2016-09-24 11:57 Torr Samaho Assigned To => Torr Samaho
2016-09-24 11:57 Torr Samaho Status new => needs testing
2016-09-24 16:02 Ivan Note Added: 0015698
2016-09-25 15:02 Torr Samaho Note Added: 0015702
2016-09-25 15:02 Torr Samaho Note Edited: 0015702 View Revisions
2016-09-25 20:39 Ivan Note Added: 0015705
2016-10-03 22:28 Edward-san Note Added: 0015746
2016-10-04 06:05 Torr Samaho Note Added: 0015749
2016-10-04 06:05 Torr Samaho File Added: A_Jump
2016-12-24 22:42 Dusk Target Version => 3.0
2017-02-06 19:01 Dusk Status needs testing => assigned
2017-03-12 19:56 Torr Samaho Note Added: 0016980
2017-03-12 19:56 Torr Samaho Product Version 3.0-beta => 2.1
2017-03-12 20:03 Torr Samaho Target Version 3.0 => 3.1
2018-10-08 20:52 Ivan Note Added: 0020029
2024-03-01 16:36 Ru5tK1ng Relationship added parent of 0002955
2024-03-01 20:38 Ru5tK1ng Relationship added parent of 0002852
2024-03-01 20:53 Ru5tK1ng Relationship added parent of 0002682






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