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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004225 | Zandronum | [All Projects] Bug | public | 2024-04-13 11:53 | 2024-04-13 11:53 | ||||||||
Reporter | unknownna | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 3.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004225: Addbot command doesn't consistently add to alternate teams | ||||||||||||
Description | This is more of a curiosity with the RNG. Similar issues were reported earlier: 'https://zandronum.com/tracker/view.php?id=637 [^]' 'https://zandronum.com/tracker/view.php?id=759 [^]' If you play a team game (teamplay 1) and use the addbot command, the game will every now and then add a bot to a team twice before adding to the other team. It doesn't add consistently to both teams alternately as expected. I've always shrugged it off, but it became more noticeable recently when doing some testing. | ||||||||||||
Steps To Reproduce | 1. zandronum.exe -iwad doom2.wad +teamplay 1 +sv_nomonsters 1 +map map01 2. Hold a button with "+showscores" to see the bots. 3. "addbot" command. 4. "addbot" command. There will now be 2 bots in the game, one on red team and one one blue team. 5. "removebot" command. 6. "addbot" command. 7. Repeat step 5 and 6 a few times until you see it add to the team that already has a bot. | ||||||||||||
Additional Information | It feels like some consistent, asymmetric RNG at play. | ||||||||||||
Attached Files | Screenshot_Doom_20240413_133406.png [^] (43,703 bytes) 2024-04-13 11:53
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Issue History | |||
Date Modified | Username | Field | Change |
2024-04-13 11:53 | unknownna | New Issue | |
2024-04-13 11:53 | unknownna | File Added: Screenshot_Doom_20240413_133406.png |
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