Call for FNF Halloween Wad
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- Combinebobnt
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Call for FNF Halloween Wad
Holiday wads are great and gimmicky, but Christmas has like 5000 wads for it and everything else starves.
So, here is a simple request: If someone can make a *new* Halloween-appropriate wad that isn't ghouls vs something, and it isn't completely awful, you're pretty much guaranteed to get on the last FNF of October (and/or next year).
It can be anything; here are the only requirements:
-Make it work with a lot of people
-Have enough content for 2 hours
-The gamemode should involve players killing eachother in some way (this is friday night FRAGfest)
And that's literally it !!!!
So, here is a simple request: If someone can make a *new* Halloween-appropriate wad that isn't ghouls vs something, and it isn't completely awful, you're pretty much guaranteed to get on the last FNF of October (and/or next year).
It can be anything; here are the only requirements:
-Make it work with a lot of people
-Have enough content for 2 hours
-The gamemode should involve players killing eachother in some way (this is friday night FRAGfest)
And that's literally it !!!!
RE: Call for FNF Halloween Wad
Ghouls vs MSPD.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Call for FNF Halloween Wad
Outbreak by Aerial.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- ibm5155
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RE: Call for FNF Halloween Wad
Cursed Maze but meh, there're ghouls :v... (And may break online D:)
But, you guys can reuse the scp monster that I add it over bonus credits (It actually work like a real scp, freeze when looking at it and moving when you're not)
Being ghouls or not, I still think even the generic scary wads are way better than the generic unity scary games (couf slender games and missing texture here and there ...)
EDIT: haven't spacedm a DM map where you needed to avoid a specific ghoul and the players to not be killed?
EDIT2:TerminusEst13 grunt mod? it may need some changes to add some guns for DM (and maybe add the flashnight build in the helmet (like doom 3 bfg edition) so you'll be abble to kill others with vanilla guns plus needing the flashlight to see anything
But, you guys can reuse the scp monster that I add it over bonus credits (It actually work like a real scp, freeze when looking at it and moving when you're not)
Being ghouls or not, I still think even the generic scary wads are way better than the generic unity scary games (couf slender games and missing texture here and there ...)
EDIT: haven't spacedm a DM map where you needed to avoid a specific ghoul and the players to not be killed?
EDIT2:TerminusEst13 grunt mod? it may need some changes to add some guns for DM (and maybe add the flashnight build in the helmet (like doom 3 bfg edition) so you'll be abble to kill others with vanilla guns plus needing the flashlight to see anything
Last edited by ibm5155 on Mon Jul 06, 2015 5:31 pm, edited 1 time in total.
Projects
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Zombie Horde - ZM09 map update: [3/15/13]
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<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
RE: Call for FNF Halloween Wad
That was Bill Cosby I think, and now that you mention it we should host that too.ibm5155 wrote: EDIT: haven't spacedm a DM map where you needed to avoid a specific ghoul and the players to not be killed?
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
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RE: Call for FNF Halloween Wad
8-bit ctf with the theme music from Halloween.
- ibm5155
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RE: Call for FNF Halloween Wad
wow, I remember that 8bit ctf, it actually was the only mod that I could run fine on a Pentium 133, 64mb ram and a 1mb 2D gpu :O
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
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<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
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RE: Call for FNF Halloween Wad
There should be a community mod for Halloween that's updated yearly, in my opinion. I would definitely be up for helping out with the decorate.
RE: Call for FNF Halloween Wad
Jetsons Halloween Spectacular.
It only gets more culturally relevant with age.
It only gets more culturally relevant with age.
RE: Call for FNF Halloween Wad
Yo, all I can think of for PvP that would be fun is GvH
would people actually show up for it again though
would people actually show up for it again though
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RE: Call for FNF Halloween Wad
Ok so i ran an idea through my head quickly and tried to explain it to arg so here it goes!!!!!!!!!!
kinda rough but i thought it could be an honest shot at a more decent attempt of an already existing mod style for those halloweenies zandro players.
[/spoiler][spoiler]<00:02:51> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": hi
<00:03:02> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i thought a bbit about the halloween project people have mentioned onthe forums
<00:03:16> "ArgentAgent": spooky kabuki for doom
<00:03:20> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": yup
<00:03:22> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i imagine this
<00:03:39> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": basically
<00:04:00> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": imagine something like whodunit but not shit
<00:04:13> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": the set up will be like this
<00:04:17> "ArgentAgent": rofl
<00:04:40> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": there will be one player selected randomly from a list of evil kabuki monsters who all have different traits
<00:04:55> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and the rest will be just humans
<00:05:25> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and they have t oget through medium sized complexes without weapons but there will be use items they can aqcuire along the way
<00:05:45> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": maybe a healing item or a partial stealth item that will allow them to be invisible for a very short time
<00:06:11> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and the idea is to get through the area and not die
<00:06:21> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": get keys to open doors, search areas
<00:06:33> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and the one ghoul has to kill all of them
<00:06:44> "ArgentAgent": i thought it was a kabuki monster
<00:06:44> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but the humans dont run at normal dg speed since that's autism
<00:06:59> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": well ghoul kakubi monster its kinda same
<00:07:05> "ArgentAgent": no they aren't
<00:07:09> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": ok whatever anyways
<00:07:15> "ArgentAgent": kabuki monster is going to have birdshit on his face
<00:07:17> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": so i guess maybe something a bt slow
<00:07:30> "ArgentAgent": and kimono
<00:07:31> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": a medium between dg walking and dq sr50
<00:07:33> "ArgentAgent": white face paint
<00:07:42> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": so they're not too fast and you can't really speedrun
<00:07:46> "ArgentAgent": ghoul is a halloween mask bought from dollar general
<00:07:53> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and the kamiki monster has to kill them all
<00:08:06> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but it starts like this
<00:08:13> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": lets say
<00:08:19> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": you know re one mansion right?
<00:08:35> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": how the beginning of the game is like in that main hall?
<00:08:58> "ArgentAgent": re one?
<00:09:02> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": resident evil
<00:09:07> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": yea
<00:09:20> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": well the beginning is really like
<00:09:26> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": you are in a main hall
<00:09:30> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": of a mansion
<00:09:54> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i imagine humans start off in some sort of sized area like that with many open paths
<00:10:09> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": to keep things interesting i imagine the keys and items people can get can be randomized
<00:10:25> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but alright humans start in an area
<00:10:36> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": where they can go and branch off
<00:10:51> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": however the kibaki player is stuck in a gated area at first
<00:11:19> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and only when certain linedefs or switches are hit will the gate lift and there will be silent no stop teleporters available
<00:11:28> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": to different areas
<00:11:55> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and from there the monster player can decide where to start the killing spree
<00:12:26> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and i think also t o help spice things up the kubaki player can somehow return to the no stop tele hub to choose a new place to be at
<00:12:49> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and there you have it
<00:13:03> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i mean i guess its more coop centric but i think since its still a player killing players yea
<00:14:03> "ArgentAgent": sounds more interesting than who dun it now
<00:14:10> "ArgentAgent": who dun it gets pretty repetitive
<00:14:25> "ArgentAgent": plus I get bored in WDI very quickly and start teamkilling
<00:15:19> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": though i think if the kapachiki player goes back to hub (perhaps going back to where the no stop tele destination is at and hitting a binded key to go there) would yield a time penalty
<00:15:50> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": back into the gated area for a short duration
<00:16:01> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": so there is no returning to hub then raping everyone else in a different area
<00:16:18> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": that way the monsterp layer has no idea where everyone would be at ideally until the penalty time is up
<00:16:25> "ArgentAgent": would the kaubki man get punished if he didn't kill a player in x amount of time
<00:16:40> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": well i am thinking it can be time based or mission based
<00:17:28> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": like the monster player perhaps has 10 minutes to kill all the pla yers
<00:17:44> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": or its gg if the surviving players reach an exit of some sort
<00:17:57> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i think it can be map dependent to keep it interesting
<00:18:36> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": one map kamasuchi monster player has x amount of time to kill em all before he loses and next one could be finding several keys to unlock doors
<00:19:03> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i think it wouljd be intersting as long as there were decently sized layouts that weren't too big
<00:19:13> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": or extremely spacious
<00:19:27> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and it doesn't have to be super dark and dim like in whodundidit
<00:19:39> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": it can be fair lighting somewhat
<00:19:55> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": to dim areas
<00:20:08> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but nothing too dark or it becomes ridiculous
<00:22:52> "ArgentAgent": yeah we don't need a bunch of dank spoky aras
<00:23:05> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but this is a lo of effort
<00:23:20> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": i doubt it could reach a playable state this year but maybe next year if it can get a good following
<00:23:32> "ArgentAgent": the maps that wdi had that weren't spooky were either stupid or just laggy beyond playability
<00:23:50> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": and it is just an idea who knows what kind of reception it could get
<00:23:52> "ArgentAgent": it would need a kabuki theater map
<00:23:53> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": but in the right hands yea
<00:27:03> "۞ ✔ ~✈ ▓ ▓ ツ シ ♯ ⑨①① ™®©௫": ok im gonna post thos on the forums to see what reception looks liek in the fnf helloweener thread
kinda rough but i thought it could be an honest shot at a more decent attempt of an already existing mod style for those halloweenies zandro players.
<PUN1SH3R> Cube has a magnetic effect
<PUN1SH3R> all other clans are in orbit with us, they just dont know it
<PUN1SH3R> occasionally cube will pull a player into it's system
[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
09:08 <Shane_> It's better being a cuck
09:08 <Shane_> Trust me, you'll learn one day
<PUN1SH3R> all other clans are in orbit with us, they just dont know it
<PUN1SH3R> occasionally cube will pull a player into it's system
[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
09:08 <Shane_> It's better being a cuck
09:08 <Shane_> Trust me, you'll learn one day
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RE: Call for FNF Halloween Wad
AkumaKing wrote: There should be a community mod for Halloween that's updated yearly, in my opinion. I would definitely be up for helping out with the decorate.
Yesyesyeysyeysyesyeyesyesyesyesyesyesyes.
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*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
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RE: Call for FNF Halloween Wad
I just saw that topic and it's too late for me to start making something for it, maybe the next year.
If someone already started a project and need help with decorate / mapping / acs I can help.
If someone already started a project and need help with decorate / mapping / acs I can help.
RE: Call for FNF Halloween Wad
Anyone remember CEMP? Why did people stop giving a shit?There should be a community mod for Halloween that's updated yearly, in my opinion. I would definitely be up for helping out with the decorate.
- Combinebobnt
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RE: Call for FNF Halloween Wad
Hello my name is Mr. Bump, but this offer is still open btw... Maybe with more than a few days notice something can be prepared now!
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RE: Call for FNF Halloween Wad
uacmn vs humans plz
RE: Call for FNF Halloween Wad
Whodunit Halloween edition.
"I want to learn French. Hope I'm taught how to gif French kiss."
RE: Call for FNF Halloween Wad
It exists.Catastrophe wrote: uacmn vs humans plz
ATG/ATV vs Humans or some shit can't remember. It's banned from B.E. though so that's a no no.
RE: Call for FNF Halloween Wad
euroARGENTVM wrote:It exists.Catastrophe wrote: uacmn vs humans plz
ATG/ATV vs Humans or some shit can't remember. It's banned from B.E. though so that's a no no.
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