[BETA] MSPaintDoom (Current Version: beta 6.0hf for zan3.0)
[BETA] RE: MSPaintDoom (Current Version: beta 5.3)
did you just confirm mspaint strife?
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- Combinebobnt
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[BETA] RE: MSPaintDoom (Current Version: beta 5.4)
Released 5.4, here is a link.
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[BETA] RE: MSPaintDoom (Current Version: beta 5.4)
Still play this pretty often when I do deathmatch.
Only complaint I have about mspd is the loud armor piercing and chaingun/minigun sounds. I usually delete the Unreal minigun sound (that's where that's from right?) and just use the default Doom chaingun sounds for both.
Only complaint I have about mspd is the loud armor piercing and chaingun/minigun sounds. I usually delete the Unreal minigun sound (that's where that's from right?) and just use the default Doom chaingun sounds for both.
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[BETA] RE: MSPaintDoom (Current Version: beta 5.4)
Ok after almost a year here is beta 5.5: https://www.mediafire.com/?o9y640u5zjvh4sk
Sorry about the huge release time but I managed to finish ALL the doom2 textures and make a ton of new deathmatch maps for the wad. Releases should happen more often now
edit: I apparently forgot to put the big skullswitch and its gore textures in the wad, oops. I'll just put them in for 6.0
Sorry about the huge release time but I managed to finish ALL the doom2 textures and make a ton of new deathmatch maps for the wad. Releases should happen more often now
edit: I apparently forgot to put the big skullswitch and its gore textures in the wad, oops. I'll just put them in for 6.0
Last edited by Combinebobnt on Thu May 26, 2016 3:50 am, edited 2 times in total.
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[BETA] RE: MSPaintDoom (Current Version: beta 5.5)
I might want to make a DM map if I get time.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- Combinebobnt
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[BETA] RE: MSPaintDoom (Current Version: beta 5.5)
I'll make another update some time after 2.0 is released.
edit: aka more than over a year, but hey it will happen
edit2: omg so close to finishing I can feel it
edit: aka more than over a year, but hey it will happen
edit2: omg so close to finishing I can feel it
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- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 5.5)
DOWNLOAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i tried to test so hopefully no gamebreaking bugs
more changelog explained:
Dynamic lights for everything. Much closer to vanilla doom without the randomspawner loaded: Monsters won't drop spoonfuls of pretend healthbonuses anymore. Weapon spreads and decorations and all that crap is more vanilla. Bfg does vanilla damage again! Weapon sprites improved, new sonic rifle. Sonic rifle was stupidly op in coop but nobody used it, balanced now anyway. All the textures now look sexy so the monsters will stand out from them. Wolf3d bricks now original shape. All the doom2 textures are actually in now along with some new ones, especially all the liquids. Mspddm09 was finally made smaller, and 2 duel maps were drastically changed. I learned how to spell and optimize pngs for smaller filesize. 5.5 was very stable so the only bug fixes were small things that didn't matter.
EDIT: updated vanilla mode to v3 for all the textures and a few weapon and item sprites (have fun zdaemon). Vanilla mode will get a proper rehaul after the whole wad is done lol
I'll finish mspd by the end of 2017 I hope nice try, myself
there is 1 year left that should be enough timeÆnima wrote:I might want to make a DM map if I get time.
I agreeCombinebobnt wrote:I'll make another update some time after 2.0 is released.
Last edited by Combinebobnt on Sun Dec 31, 2017 6:04 am, edited 1 time in total.
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
You didn't add the glow effect in paint so it's not mspd anymore gg bob you refuted your own project back to gvh ship poopdeck.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
Damn he got you time to retire :((((((((((( finishIvan wrote:You didn't add the glow effect in paint so it's not mspd anymore gg bob you refuted your own project back to gvh ship poopdeck.
[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
why did it take so long for your little sister to finish drawing the little monsters
<Galactus>you're lightyears away from having me banned for this
^ 3 month ban (6months now nice evade)
^ 3 month ban (6months now nice evade)
- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
i drew every pixel by handIvan wrote:You didn't add the glow effect in paint so it's not mspd anymore gg bob you refuted your own project back to gvh ship poopdeck.
because she has to exist first. still waiting...Dranzer wrote:why did it take so long for your little sister to finish drawing the little monsters
thank you keo i love finishing
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
where are proofs u use msp huh
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
attack my ideas not my identity?
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
Btw not all of the Mancubus replacements trigger the MAP07 actions - make sure to double check those (I think it was the albino mancubus) and those spooky spiders too.
- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!!
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
lets goCombinebobnt wrote:UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!! UGH!!!!!!!!!!!!!!!!!!!
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[BETA] ERROR WHILE RUNNING MOD
I HAVE FOLLOWING ERROR WHILE RUNNING MOD WITH latest testing build for 3.0 is 161030-2038.
Script error, "mspdbet6.pk3:decorate" line 29840:
Unknown rune type 'DoubleDamage' in 'NewStrengthRune'
Script error, "mspdbet6.pk3:decorate" line 29840:
Unknown rune type 'DoubleDamage' in 'NewStrengthRune'
- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
That's just great. I'll look at it soon (please 3.0 don't break this mod).
2.1.2 still works fine so you can use that
2.1.2 still works fine so you can use that
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- Combinebobnt
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[BETA] Re: MSPaintDoom (Current Version: beta 6.0)
heres a version that works with 3.0 no red lines or nothing http://allfearthesentinel.net/download? ... bet6hf.pk3
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