Cata WeaponZ (Sep. 2017) Arsenal Update!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Catastrophe
Retired Staff / Community Team Member
Posts: 2558
Joined: Sat Jun 02, 2012 2:44 am

Re: Cata WeaponZ (Aug. 2017) Arsenal Update!

#41

Post by Catastrophe » Wed Aug 16, 2017 7:27 am

Surprise! This has been updated to version 3, get it here: http://allfearthesentinel.net/zandronum ... epzv3-.pk3

I bring you not one, not two, but six brand new weapons along with the magnetic grenade launcher being reworked to a mortar cannon. Along with new weapons, I've also added proper support for team modes such as ctf, tdm, etc. There is also a new gamemode for lms/tlms.
Spoiler: changes (Open)
-=Version 3.0=-
+ New hud (Credit goes to DoomThroughDoom)
+ Now supports all team modes.
+ New game style for Last Man Standing / Team LMS! If you want the old lms/tlms set wepz_lmsstyle to 1
+ New Gun "Heavy Rifle"
~ Ultimate Weapon for slot 2.
~ Quickly Fires pin-point piercing rounds with no recoil.
~ This uses sniper rounds per shot, dealing 50 damage each.
+ New Gun "Plasma Ballista"
~ Rare spawn for the Super Shotgun
~ Fires a projectile that does 110 damage
+ New Gun "BFG 9500"
~ Ultimate Weapon for slot 6.
~ Rapidly fires BFG projectiles that explode and cause radius damage on impact.
~ This is an in-between from 9000 and 10k, thus it doesn't have tracers.
~ You don't take any self-damage from this.
+ New Gun "M-16"
~ Rare spawn for the Super Shotgun
~ Fires a 3 round burst with upward recoil.
~ Each shot deals 35 damage, meaning if all 3 shots hit you will die.
+ New Gun "Light Machine Gun"
~ Rare spawn for the Chaingun
~ Fires deadly shots that are slightly more accurate but slower than the chaingun.
~ Each shot deals 20 damage.
+ New Gun "Grenade Launcher"
~ Rare spawn for shotgun
~ Fires a grenade with low splash damage but high impact damage.
~ Must be reloaded after every shot.
+ Magnetic Grenade Launcher removed; now is the "Mortar Cannon"
~ Alternate Spawn for the Rocket Launcher
~ Fires a flurry of mortars in a shotgun-like fashion.
+ Sniper rifle now leaves behind a smoke trail.
! Ricochet Railgun can be spammed safely now as it uses unique tid.
! Some small acs changes to the ricochet railgun should make it less finnicky.
! Richochet Railgun will no longer teamkill if played in coop/team games.
view it properly here: https://pastebin.com/raw/ZSZegJyV

Happy fragging!

Catastrophe
Retired Staff / Community Team Member
Posts: 2558
Joined: Sat Jun 02, 2012 2:44 am

Re: Cata WeaponZ (Sep. 2017) Arsenal Update!

#42

Post by Catastrophe » Sun Sep 10, 2017 9:01 pm

Releasing Version 3.1 https://allfearthesentinel.net/zandronu ... pzv3-1.pk3

Notable changes

+ Dual-Ak fire sound changed again.
~ Grenade Launcher Buffed.
~ Grenade Launcher spawn rate increased.
~ Mortar Cannon buffed.
~ Light Machine Gun spawn rate increased.
~ Bolt-Action rifle more accurate.
~ M-16 Fire cooldown increased.

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