I don't know if you've merged it on your own like last time, but the 3.1 update has been up for a little while now, about 2 weeks I think.
I just didn't have the courage to make a post about it and my build also has a few issues to top it off.
DevilHunter wrote: ↑Tue Mar 22, 2022 9:31 pm
Otherwise it boots up just fine. I think everything that was in ZCC already got ported into the main build of Zan btw
I think lots of flexibility regarding aliasing/console manipulation still remains and perhaps a couple other things I don't remember.
Oh and also source-style spectating. I can't live without that tbh.
METAL_DANNY_420 wrote: ↑Thu Mar 24, 2022 1:06 pm
Absolutely nothing even pops up when trying to open the patched exe.
Give my build a shot.
Hopefully I didn't forget to include anything.
Unfortunately I don't have my old setup anymore.
This was built with VS 2019 in Debug mode, because any other modes would have misoptimizations that broke collisions.
So don't be surprised if it's slower than normal zan in certain contexts.
I also couldn't for the life of me figure out how or where I got a pre-built static ssl build.
So if anybody wants to make a proper build of this, it would be very welcome.
Here's another link to the current repository.