Unassigned [ ^ ] (1 - 10 / 866) |
0004281
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[Zandronum] Ally/Enemy icons flicker to respawn height a few tics too early during death state offline
[All Projects] Bug - 2024-05-13 10:50
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0004280
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[Zandronum] [3.2] Server crash with QC:DE upon turning into a spectator
[All Projects] Bug - 2024-05-13 10:20
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0004279
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[Zandronum] Players can use items and affect gameplay during win/lose sequences while frozen
[All Projects] Bug - 2024-05-13 09:18
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0002311
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[Zandronum] Weapon desync in (Team)Possession and (Team)LMS after win sequences: Client fires weapon too late
[All Projects] Bug - 2024-05-12 09:36
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0004278
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[Zandronum] cl_autoready does not work offline
[All Projects] Bug - 2024-05-12 08:55
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0004203
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[Zandronum] New, improved Ally/Teammate and Enemy icons
[All Projects] Suggestion - 2024-05-12 08:49
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0004277
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[Zandronum] A_WeaponReady ignores flags on high ping (200-250) (?)
[All Projects] Bug - 2024-05-10 16:23
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0004244
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[Zandronum] Pitch for custom Decorate actors does not transfer when a map reset is initiated
[All Projects] Bug - 2024-05-10 04:13
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0004243
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[Zandronum] RenderRadius backport or similar
[All Projects] Suggestion - 2024-05-09 00:47
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0002706
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[Zandronum] [2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online
[All Projects] Bug - 2024-05-06 02:30
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